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Old Jun 17, 2009, 08:41 AM // 08:41   #21
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/signed emphatically

Small side note, but I kinda wish they'd have given you the skills each character had when you beat a mission. Like if you beat Turai's mission, you'd get to keep the "FOR ELONA!" shout and Giant Stomp as PvE warrior skills, and as said, let you keep call to the spirit realm and dragon empire rage as a rit pve only skill.

Sauls skills would be cool to, the form up and advance and banner of the unseen, and signet of the unseen. >_>... and spectral agony.... the joy of making char burninate with spectral....

Gwens skills could be fun to, but kinda weak....
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Old Jun 17, 2009, 09:09 AM // 09:09   #22
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While I love playing my rit, I'm inclined to think that this is a bit OP.
Sorry, /notsigned.
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Old Jun 17, 2009, 01:31 PM // 13:31   #23
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Quote:
Originally Posted by Hugh Manatee View Post
/signed emphatically

Small side note, but I kinda wish they'd have given you the skills each character had when you beat a mission. Like if you beat Turai's mission, you'd get to keep the "FOR ELONA!" shout and Giant Stomp as PvE warrior skills, and as said, let you keep call to the spirit realm and dragon empire rage as a rit pve only skill.

Sauls skills would be cool to, the form up and advance and banner of the unseen, and signet of the unseen. >_>... and spectral agony.... the joy of making char burninate with spectral....

Gwens skills could be fun to, but kinda weak....
If they ever do that, I really hope they'd at least make them linked to the appropriate professions.
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Old Jun 17, 2009, 05:15 PM // 17:15   #24
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While I agree that Call to the Spirit Realm would be cool, I'd like to point out, you missed the point about Vampirism, which is one of my favorite rit spells.

Bloodsong steals health from a foe. Vampirism steals health from a foe, but instead of using that health to heal the spirit, it uses that health to heal YOU. Big, big difference. Think of it as a combination of bloodsong and and health regeneration buff for you.

I also like it, because I can use it as a spirit spell for characters who have ritualist as a second profession, without putting a single point into any ritualist attribute.

You're right about Necrosis and Cry of Pain being powerful. However, you don't need to be a Necro Primary or a Mesmer Primary to use it, nor do you need to put points in any necro or mesmer skill. Even if you need a mesmer curse to use it, you can use Web of Disruption, which has no attribute associated with it.

Half of the Sunspear skills, like many EotN skills, are a way of giving skills from different professions to help balance out a build.

The other half of course, depend on a primary attribute from a class to be truly useful, like the paragon skill for example.

The truly underpowered Sunspear skills are Intensity and Seed of Life, as far as I'm concerned.

Still, overall I do agree with the idea of the thread, though I'd sorely miss vampirism as well.
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Old Jun 17, 2009, 06:08 PM // 18:08   #25
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Quote:
Originally Posted by Jarus View Post
While I love playing my rit, I'm inclined to think that this is a bit OP.
Sorry, /notsigned.
Not compared to the skills most other classes have.
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Old Jun 19, 2009, 04:20 AM // 04:20   #26
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Ask and you shall receive, Signet of Spirits is now Call to the spirit realm. Or at least its equivalent. Sorta nice as an elite but i still like my old spirit spamm build.
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Old Jun 19, 2009, 07:10 AM // 07:10   #27
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U must have some close relatives in aNet Giga Gaia
they made Ur suggestion alive.

/close?
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Old Jun 19, 2009, 08:14 AM // 08:14   #28
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I saw the change to Signet of Spirits and thought, OMG.

And then I heard Yoda speaking to me.

And I'm happy about it! I wasn't too keen on losing vampirism, I'm going to have to give up my Elite slot to use it, and it's PVE-only.

Now if only they could make Signet of Spirits useful in PVP too.
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Old Jun 19, 2009, 08:55 AM // 08:55   #29
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Essentially, this idea has been implemented.

/Locked.
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